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- Vol. 6 Issue 2
- Article
Artistlive: Interactive E-Commerce Platform for Selling Hand- Drawn Paintings with Live Painting Sessions
Authors
1 2 3 4 5 Department of Information Technology, Er. Perumal Manimekalai College of Engineering, Hosur, Tamil Nadu, India.
Article Information
- Published In
- Volume 6, Issue 2 (2026)
- Published Online
- March-April 2026
- Pages
- 395-400
- Article Type
- Original Article
References
1. R. Blythe and A. K. Rao, “Challenges facing independent digital artists in the creator economy,” Journal of Digital Commerce, vol. 14,
no. 2, pp. 45–62, 2023.
2. V. Lehdonvirta, “Online spaces have offline consequences,” J. Computer-Mediated Communication, vol. 25, no. 1, pp. 1–18, 2010.
3. L. Nakamura, “Digital creative labor and the gig economy,” New Media & Society, vol. 22, no. 5, pp. 800–818, 2020.
4. M. Graham, I. Hjorth, and V. Lehdonvirta, “Digital labour and development,” Transfer, vol. 23, no. 2, pp. 135–162, 2017.
5. H. Chen and W. Zhao, “WebRTC for real-time collaborative applications: Performance analysis,” IEEE Trans. Multimedia, vol. 20, no.
8, pp. 2138–2151, 2018.
6. L. Peng, T. Liu, and X. Zhang, “Event-driven real-time communication in multi-user web applications using Socket.IO,” ACM SIGWEB
Newsletter, spring 2021.
7. PCI Security Standards Council, “PCI DSS v4.0 Requirements and Testing Procedures,” 2022. [Online]. Available:
https://www.pcisecuritystandards.org
8. ITU-T Recommendation G.114, “One-Way Transmission Time,” International Telecommunication Union, Geneva, 2003.
9. E. Goffman, the Presentation of Self in Everyday Life. New York, NY: Doubleday, 1959. (Applied in creator economy context by
Nakamura [3].)
10. A. Acquisti and H. R. Varian, “Conditioning prices on purchase history,” Marketing Science, vol. 24, no. 3, pp. 367–381, 2005.
no. 2, pp. 45–62, 2023.
2. V. Lehdonvirta, “Online spaces have offline consequences,” J. Computer-Mediated Communication, vol. 25, no. 1, pp. 1–18, 2010.
3. L. Nakamura, “Digital creative labor and the gig economy,” New Media & Society, vol. 22, no. 5, pp. 800–818, 2020.
4. M. Graham, I. Hjorth, and V. Lehdonvirta, “Digital labour and development,” Transfer, vol. 23, no. 2, pp. 135–162, 2017.
5. H. Chen and W. Zhao, “WebRTC for real-time collaborative applications: Performance analysis,” IEEE Trans. Multimedia, vol. 20, no.
8, pp. 2138–2151, 2018.
6. L. Peng, T. Liu, and X. Zhang, “Event-driven real-time communication in multi-user web applications using Socket.IO,” ACM SIGWEB
Newsletter, spring 2021.
7. PCI Security Standards Council, “PCI DSS v4.0 Requirements and Testing Procedures,” 2022. [Online]. Available:
https://www.pcisecuritystandards.org
8. ITU-T Recommendation G.114, “One-Way Transmission Time,” International Telecommunication Union, Geneva, 2003.
9. E. Goffman, the Presentation of Self in Everyday Life. New York, NY: Doubleday, 1959. (Applied in creator economy context by
Nakamura [3].)
10. A. Acquisti and H. R. Varian, “Conditioning prices on purchase history,” Marketing Science, vol. 24, no. 3, pp. 367–381, 2005.
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