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Original Article

A Comprehensive Study to Build Immersive Virtual Reality-Powered Language Learning

Soumyadeep Baidya1 Poulami Ghosh2 Aparajita Mukherjee3 Kaustuv Bhattacharjee4 Anirban Das5
12345 Department Of Computer Application, University Of Engineering and Management, Kolkata, West Bengal, India.

Published Online: March-April 2024

Pages: 74-78

References

1. Baran, E., & Yusuf, I. H. (2018). The Use of Virtual Reality for Language Learning: A Review. Journal of Language and Linguistic Studies,
14(1), 272-286.
2. Chen, Y., & Chang, C. (2020). A Virtual Reality Learning Environment for Enhancing English as a Foreign Language Learning.
Interactive Learning Environments, 28(6), 787-803.
3. Dascalu, M., Bodea, C. N., & Moldoveanu, A. (2019). Virtual Reality in Education: A Tool for Learning Foreign Languages. Procedia
Computer Science, 147, 580-585.
4. Slater, M., & Sanchez-Vives, M. V. (2016). Enhancing Our Lives with Immersive Virtual Reality. Frontiers in Robotics and AI, 3, 74.
5. Wu, H. K., Lee, S. W. Y., Chang, H. Y., & Liang, J. C. (2013). Current Status, Opportunities and Challenges of Augmented Reality in
Education. Computers & Education, 62, 41-49.
6. Li, L., & Yu, F. Y. (2019). The Application of Virtual Reality in Foreign Language Teaching. EURASIA Journal of Mathematics, Science
and Technology Education, 15(6), em1693.

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